ABOUT ORVLYN 01 / 06

Designer · Developer · Creator

I make things
feel right.

I’ve spent years jumping between design, development, 3D and whatever else I needed to learn next. Most of the time it started because I wanted something that didn’t exist, or the options out there just weren’t good enough.

Scroll to explore
02 / THE STORY

A curiosity that turned into something I couldn’t really stop doing.

01

It started
because I was curious.

I didn’t start with a plan.

I used to doodle on everything at school. Books, worksheets, whatever was in front of me. I also loved graffiti. Eventually that moved onto a screen.

Around 2010 I started messing around in Photoshop, After Effects and Cinema 4D just to see what I could do. Pure curiosity.

A couple of years later I was making banners and assets for other people. Nothing big or formal. Just work that came from being willing to sit down and figure it out.

I’ve kept creating ever since.

02

Design became
more than design.

FiveM pushed things further. Me and some friends needed custom work done, but everyone was charging a lot for results that felt average. So I started learning it myself.

I began in 3ds Max, later moved to Blender, and picked up Lua along the way. Mostly tutorials and a lot of trial and error. I still do FiveM work regularly.

Even before that I was already messing around in Visual Studio with C++ as a kid, making small things just to understand how they worked.

The pattern never really changed. I don’t usually know how to do the thing when I start. I just decide it’s worth learning.

Different tools. Same habit: make it better than what was already out there.

03 / HOW I THINK

Good design isn’t
decoration.

Every colour. Every font. Every interaction. Every small detail should have a reason to exist.

I’m not interested in something that only looks good for the first five minutes. I want it to still feel intentional later.

04 / WHAT I DO

I don’t really have one discipline. I have a lot of ways to build something.

01
✦

Graphic Design

Posters, clothing graphics, flyers, visual assets and the pieces that help an idea actually look like it belongs somewhere.

Posters Branding Print Apparel
02
⌘

Web Design

Websites that don’t just function, but give a brand a place that feels worth visiting.

UI UX WordPress Frontend
03
◈

FiveM Creation

Custom clothing, MLOs, scripting and the visual side of bringing a server together. Still something I work on regularly.

Clothing MLO Scripting Assets
04
</>

Creative Development

Small tools and practical apps built when the existing options aren’t good enough.

Python HTML CSS JavaScript
05 / THE JOURNEY

A lot has changed since I first started moving from paper doodles onto a screen.

2010
EXPERIMENTING

Photoshop, After Effects & Cinema 4D

Started messing around out of pure curiosity after years of doodling and graffiti.

2012-2014
EARLY PRACTICAL WORK

YouTube banners and assets

Made my own channel graphics, then started making them for other people. Learning by doing.

FIVEM
FIVEM

3D modelling & scripting

Taught myself when friends needed custom work and the available options felt overpriced for what you got. Still active.

DEVELOPMENT
FIGURING THINGS OUT

C++, Visual Studio, Python & web

Small experiments and tools that taught me how systems fit together.

2024-CURRENT
STILL LEARNING

Web, 3D, creative tools & whatever comes next

The process of making something and watching it work is still the main reason I do it.

06 / OFF THE CLOCK

There’s more to me
than pixels.

When I’m not designing or building something, I’m usually still in the same headspace.

01
Gaming

I play a wide range of games. Sometimes I’m deep into something for weeks, other times nothing really holds me. League of Legends has stuck around for a long time though.

02
Figuring things out

A lot of what I make starts with “I need this” or “I wonder if I could…”. I rarely know how to do it when I start. I just decide to learn it.

03
Collecting

I collect a bit of everything. Mostly just things I like having around.

04
Making things work

I like the process of building something and seeing it actually function. That’s usually more important to me than the money side of it.

A LITTLE SOMETHING EXTRA

Useful things
shouldn’t be
locked away.

I’ve started building practical Python tools and releasing some of them for free.

Not everything needs a subscription or a high price tag just to do one useful job.

Explore GitHub
WHAT’S NEXT?

Have an idea? Let’s make it real.

Whether you need a brand, a website, custom FiveM work, or something that doesn’t exist yet, I’m usually up for a good project. I like making things and seeing them actually work.

Start a conversation →
Scroll to Top